Dark Age Of Camelot Radar Download4/14/2021
Mob Info has been implimented for the all classic dungeons now in the home lands.This will also be more Component based, with various options available for different windows etc.WEB-Site FORUM Knights 0f The Round Table Albion Ridirean an Round Table Hibernia Ridderne av det Runde Bord Midgard Sites are FREE HOSTED and Contain Adverts from the Host Provider (Ues an Add-Blocker).
My intention with this new UI is to make it more component based, different layouts for some of the key windows, so that the useer will have some choice and I would also like to create a larger version of the elements that dont use scaleable fonts so the UI can more readable on say a 4k display. The framework is all there and adding new options is pretty easy (its directory based more or less). Lets review the situation at a time when I am happy with the overall content. This new Window includes a MAP Grid that can be turned onoff just by clicking on the Map Area. Just click the One-Drive on my main website in the UI Section (Link available in my signature) Regards AP. FULL CHANGE LOG. eta (Modern Version) Change Log. Beta 1.02 25052018 1. Fixed Shields not showing at the docks for E-Vannin, 2. Removed all Large Maps that were implimented (These may be added back later) 3. Re-Enabled Map Border Loc-Grid (easier for Map Updates in the future less files to edit) 4. Minor Graphics Updates (These will be ongoing as Some elements are still imported from the KotRT-Classic UI) 5. Tabs now working correctly on the World Atlas, (Note the maps here are imported from KotRT-Classic and mob information may not be fullly up to date) 6. Player Location now working with RvR-WarMap. Some other minor Bug Fixes. Change Log. Beta 1.01 24052018 1. RvR War Maps (Player Location Icon), is currently not working as intended, this should be fixed in the next release. Noted. 24052018) 2. ![]() ![]() Player Location on RvR War Maps has now been fixed. This will available for test with the next upload). Maps are now all working OK, I have refrained from Using the large maps at this time. With the Threalm realms using large and small maps there is just too much work to keep all the mob locations upto date.
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